Technology, Media & Telecommunications
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January 10, 2023
|2 min read
Plaintiffs alleged that Supercell’s use of loot boxes in its popular games Clash Royale and Brawl Stars constituted violations of California’s Unfair Competition
Law (Business & Professions Code § 17200) and Consumers Legal Remedies Act (Civil Code § 1750). At the crux of Plaintiffs’ complaint were clai...Read more
January 28, 2022
|2 min read
facilitated in-app purchases of “gems,” a virtual currency used in Supercell’s game Brawl Stars. A decision issued in a similar suit brought against Google
ended last week on similar grounds. The case, brought by the same attorneys on the same day as the Apple case, sought to hold Google respons...Read more
January 14, 2022
|1 min read
judgment in favor of Valve Corporation. The case concerns the use of loot boxes in Valve’s Counter-Strike: Global Offensive, Defense of the Ancients 2, and
Team Fortress 2 games.
January 12, 2022
|1 min read
Event-betting Platform Polymarket to Pay $1.4 Million U.S. Fine
January 11, 2022
|1 min read
The suit alleges that loot boxes in games are akin to illegal slot machines, which are prohibited by California law. Rather than suing the game publishers
themselves, plaintiffs sued Apple for hosting games with loot boxes in the Apple App Store.
October 4, 2021
|1 min read
Valve Corporation Potentially Facing Class Action Suit
July 15, 2021
|4 min read
Blockchain and Cryptocurrency: The Future of Online Gambling?
June 28, 2021
|2 min read
Esports Included in Recent Flurry of States’ Sports Betting Legalization Bills
Arizona’s HB2772, Wyoming’s HB133, and Connecticut’s HB6451 include “electronic sports,” “e-sports,” or “video game competitions” within their definition
of a “sporting event.”
June 17, 2021
|2 min read
Nevada’s Governor Softens Esports Bill Creating Advisory Committee
Committee (Committee).
May 26, 2021
|2 min read
videogames.
May 25, 2021
|less than 1 min read
Winston & Strawn Launches The Play Book